❗The icon for the Reconstruction Game should be clearly recognizable, visually static, and launch the game upon tap.
Each profession will include a Reconstruction Game.
Note: If a profession does not typically involve a vehicle, a fictional or imaginative vehicle can be designed and implemented to maintain consistency across all professions.
🔧 Game Structure
The game is divided into two main sections:
1. Reconstruction Phase
Players interact with the damaged vehicle to repair and restore its key components. This phase includes:
- Welding damaged or rusted parts
- Inflating flat tires
- Replacing broken windows
- Refueling the vehicle
2. Washing Phase
After repairs, the vehicle moves on to a cleaning sequence:
- Scraping off debris and shards
- Mopping dirt and grime
- Sponging with foamy soap lather
- Rinsing the vehicle clean
🎮 Gameplay Mechanics
- Interaction Types: Drag-and-drop and tapping are the core interaction methods.
- Drag Effects: Fun visual trails (e.g. colorful sparkles) follow the player’s finger during drag actions, accompanied by playful sound effects.
- Audio-Visual Feedback: Each interaction includes relevant sound effects and animations (e.g. welding sparks, mopping sounds, tire inflation).
- Collider Behavior: If a tool is dropped outside its valid area (collider), it automatically returns to its original position.
🎉 Progress & Reward System
- Step Completion: Completing each task successfully triggers a mini celebration, such as confetti or a positive sound cue.
- Level Completion: Once all tasks are completed, a celebration scene is played, featuring applause, cheerful animations, and praise from the narrator.
📱 End Screen Options
After completing the game, the player is presented with: